Xbox Reportedly Paying Only a Fraction of Kojima's $400M Physint Price Tag
Industry·September 29, 2026

The eye-watering $400 million figure attached to Hideo Kojima's Physint did not last long. Over the weekend, several outlets revised the earlier claim, reporting that Xbox is paying only a fraction of that sum for the stealth game.
The original number reportedly came from the amount Kojima quoted to Sony when he was first shopping the project around. That detail appears to have been read as the size of the deal Microsoft eventually struck, which is where the confusion began. According to the updated reporting, the Xbox arrangement is nowhere near that scale.
No exact figure has surfaced, and neither Xbox nor Kojima Productions has confirmed any numbers. So the accurate picture for now is a rumor that has been corrected, not a new confirmed budget. Treat any specific dollar amount floating around with caution until one of the companies says something on the record.
The gap still says something about how the project was pitched. A $400 million ask would put Physint in the same conversation as the most expensive games ever made, a level of spending that few publishers are willing to commit to a single stealth title, even one from a name as big as Kojima. Landing at a much lower number suggests the scope, or the structure of the deal, was reshaped once Xbox came on board.
For Xbox, a smaller outlay makes the bet easier to justify. Kojima's projects carry a lot of prestige and attention, but they have also been polarizing commercially, and a more measured investment lowers the pressure on the game to become a blockbuster.
Fans hoping for more detail will likely have to wait. Kojima has a habit of teasing his projects slowly, so budget clarity may come only when the game gets a fuller showing.
Reporting based on an external source.