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Take-Two Steps Up Defenses Against AI-Assisted Reverse Engineering of GTA 6

Industry·November 10, 2026

Take-Two Steps Up Defenses Against AI-Assisted Reverse Engineering of GTA 6

Take-Two Interactive, the publisher behind Rockstar Games, says it is strengthening both its technical protections and its legal response to a growing concern: that AI tools could make it easier to reverse-engineer and decompile its games. The company's chief executive raised the issue as Grand Theft Auto 6 approaches release, a launch that matters enormously to the publisher's finances and to a fan base that has waited years for the series' next entry.

Reverse engineering is not new. Players, modders and preservationists have long picked apart game code and assets to understand how titles work, to build mods, or to keep older games playable. What has changed is how quickly AI-assisted tools can analyze large, complex builds, lowering the skill needed to do it. For a studio preparing a high-profile release, that raises the risk that code, assets or unreleased content could be extracted and shared before the game is out.

The available source does not spell out which technical measures Take-Two is adding or what legal steps it plans to take, so those details have not been made public in the material reported here. What the comments do show is that the threat is being treated at the executive level, not only inside engineering teams. Anyone following the game's rollout should watch for more specifics on how the company plans to protect the build, and whether it moves against leaks or the tools used to pull them apart.

Reporting based on an external source.