Zach Cregger's Resident Evil Nails What Doom Missed About Playing Games
Film & TV·September 29, 2026

Video game movies have spent decades trying to prove they understand games. The 2005 Doom film famously tried it with a sudden first-person sequence, as if to say: look, this is just like you playing! Zach Cregger's new Resident Evil takes a smarter route, and according to The Guardian's review, it is better for it.
The core insight is a simple one. Sitting behind a controller is nothing like being the hero on screen. You might be guiding a space marine down a dim corridor while monsters lunge at your face, but you are not moving like a space marine. You are shrieking. You are cringing and swearing, fumbling the controller and firing stray bullets into the ceiling. Sure, there may be the odd celebratory whoop, but the power fantasy is far from total.
That gap between the character and the player is where Cregger's film finds its identity. Rather than gluing a camera to a gun barrel and calling it faithful, the movie leans into the flustered, panicky, half-competent experience of actually playing survival horror. The reviewer calls it the best video game adaptation of playing a video game, a backhanded but pointed compliment that says the film captures the sensation rather than just the surface details.
It is a notable shift for a franchise whose earlier screen outings often traded tension for action spectacle. Resident Evil the game has always been about vulnerability: scarce ammo, awkward controls in its classic form, and the constant dread of turning a corner. A film that treats that helplessness as a feature, not a problem to be edited out, feels closer to the spirit of the source than most.
It also points at a broader lesson for adaptations. Gimmicks like first-person shooting sequences signal that a filmmaker knows games exist. Understanding why people play them, the nerves, the mistakes, the small victories, is what makes the material work on screen.
For fans wary after years of underwhelming game movies, the early word on Cregger's take is encouraging. If this review is any guide, the film knows that the most authentic thing it can show about gaming is a person screaming at a monster and missing every shot.
Reporting based on an external source.