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Xbox Claims Growth Has Returned. The Evidence? That's Still Coming.

Business·October 7, 2026

Xbox Claims Growth Has Returned. The Evidence? That's Still Coming.

Xbox leadership painted an optimistic picture at a staff town hall today, with CEO Asha Sharma announcing that the troubled division has bounced back from rock bottom. The problem: she offered virtually no details to back it up.

Speaking to employees following months of turmoil that included mass layoffs and studio closures, Sharma declared that Xbox is "making the right decisions" and has begun climbing out of what she described as an "all time low." She told staff that the division is now experiencing growth at "more than 2 to 3 times" what it was previously, though she stopped short of explaining what those figures actually represent or how they're being measured.

The vague claims extended to Xbox's recent game releases. Sharma cited strong starts for Gears of War: E-Day, Minecraft Dungeons 2, and World of Warcraft: Forever as evidence of momentum building in the portfolio. Yet like her growth projections, she offered no sales figures, player numbers, or other concrete metrics to validate the assertion.

The town hall's most concrete announcement involved Xbox's next-generation hardware strategy. Project Helix, which will carry the Gen-10 branding, is taking shape as a family of devices rather than a single console. Sharma emphasized that Xbox remains committed to delivering "a great console first," but acknowledged that gamers have different needs. The strategy will include portable devices targeted at players who want to game on the go.

Not all devices will come from Microsoft's manufacturing directly. The company plans to produce some hardware in-house while tapping partners to build others. Sharma indicated that an operating system for this ecosystem is already in development and "starting to look really good," though she provided no timeline for announcements or availability.

The upbeat messaging carries an edge of irony given the circumstances. Xbox has endured a brutal period recently, with approximately 1,600 employees laid off in July, followed by another 300 job cuts in September. Major studios including Double Fine and Ninja Theory have been closed or divested. The restructuring has been so severe that some analysts have speculated Microsoft might be quietly preparing Xbox for sale, despite Sharma's recent insistence that the division remains part of the company's long-term strategy.

Satya Nadella, Microsoft's CEO, publicly praised Sharma for making these aggressive cuts, suggesting the parent company views the painful restructuring as a necessary strategic move. Whether those moves are genuinely yielding results, however, will require more than executive assurances to convince skeptics watching from the outside.

Reporting based on an external source.