Valor Mortis Breaks Even in Its First Week Despite a Crowded Launch
Sales·October 26, 2026

One More Level's first-person Soulslike, Valor Mortis, has already broken even after its first week on sale. The studio is off to a strong start with the game, which arrived in a busy release window and still managed to recover its costs in seven days.
Break-even is a meaningful early milestone, especially for a mid-sized developer. Soulslikes are a crowded genre, and Valor Mortis departs from the usual formula by putting players behind the eyes of the character rather than the third-person framing the genre is known for. Recovering costs this quickly suggests there is an audience willing to make that adjustment to the camera and combat.
One More Level has built its reputation on fast, demanding action games, most notably the Ghostrunner series. Valor Mortis extends that track record. The available details do not include specific sales figures, so it is not clear how far above the break-even point the game has landed.
Break-even after one week does not say much about long-term performance, player retention, or how the game will hold up against later releases. For now, though, the result gives the studio a solid foundation, and it is a sign that a first-person take on the Soulslike formula can find an audience even in a crowded market.
Reporting based on an external source.