Report: EA Closed BioWare Rather Than Fund Both Mass Effect 5 and Star Wars Battlefront 3
Industry·October 31, 2026

A new report claims Electronic Arts closed BioWare because it could not afford to back both of its science fiction projects. According to the reporting, the publisher had to choose between a new Mass Effect game and a new Star Wars Battlefront game, and it chose the Star Wars title.
BioWare has been one of the most recognizable names in Western role-playing games for more than two decades, and the Mass Effect series has long been central to its identity. A decision that pits the studio's flagship sci-fi franchise against a Star Wars shooter is a striking framing, and it suggests that the business case for the Star Wars project outweighed the case for Mass Effect 5 at the point when resources were being allocated.
The summary of the report presents the choice as a forced one: EA could fund only one of the two projects, and the Star Wars game won out. Star Wars carries a large built-in audience and a license the publisher has leaned on heavily, which helps explain why it might be the safer commercial bet. Still, this is one outlet's account of internal decision-making, and it is not a confirmed statement from the company.
Until EA addresses the claim directly or more details emerge, the most accurate reading is that the report links BioWare's closure to a franchise trade-off rather than to a single cause. Fans who have followed Mass Effect's uncertain future will likely see this as the clearest explanation yet for why the series has stalled, but it remains a report to weigh rather than a settled fact.
Reporting based on an external source.