Kamiya Asks Fans to Keep Their Okami Sequel Expectations Low
Interviews·October 31, 2026

Hideki Kamiya, the director behind the 2006 action adventure Okami, has offered a rare look at how he is approaching the long-awaited sequel, and his advice to fans is simple: expect less. Speaking with IGN at the Lucca Comics and Games Festival 2026, Kamiya addressed the pressure that has built up around the follow-up over the years and shed some light on how he works.
The original game remains one of the most admired titles of its era. Released on PlayStation 2, it stood out for its ink-wash visuals inspired by sumi-e painting and for its story of Amaterasu, the sun goddess who takes the form of a white wolf to restore a land stricken by darkness. Its reputation has only grown since, helped by later re-releases and by a steady stream of fans asking for a continuation. That loyalty is exactly what makes a sequel hard to discuss.
Kamiya's framing, captured in the headline of IGN's interview, is that it is better for fans not to arrive with many expectations. The conversation also touched on his creative process, though the specifics are best found in IGN's full write-up rather than in summary.
For now, the comments read less like a reveal than a request for patience. A project that has lived with two decades of anticipation carries its own risks, and Kamiya's message suggests he is aware of them. Fans hoping for a direct recreation of the original may need to adjust their hopes, while those who simply want to see Amaterasu return will have to wait for more concrete details.
Reporting based on an external source.