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Halo Moves to Activision as Halo Studios Shrinks in Xbox Shake-Up

Xbox·September 29, 2026

Halo Moves to Activision as Halo Studios Shrinks in Xbox Shake-Up

The next big Halo game won't come from the studio that has looked after the series for years. Halo Studios, formerly known as 343 Industries, is being reduced dramatically as part of Microsoft's wider Xbox restructuring, and it will not lead development of the next mainline entry.

Instead, Microsoft is giving the job to Activision. According to the report, the publisher is assembling "a new purpose-built team" to make the game, and that team will be kept separate from the Call of Duty operation.

The scale of the cuts at Halo Studios has not been spelled out in full, but the language around it suggests the studio is being all but closed rather than merely trimmed. That is a striking outcome for a developer that only recently rebranded from 343 Industries and had been moving the franchise onto Unreal Engine 5.

For fans, the shift raises obvious questions. Halo has been closely tied to a single in-house team since Microsoft took the series over from Bungie, and handing it to a group inside Activision marks the biggest change in stewardship in over a decade. Whether the new team will pull staff from existing Activision studios, hire externally, or absorb some Halo Studios veterans has not been made clear.

The decision also says something about how Microsoft now sees its portfolio. Since acquiring Activision Blizzard, Xbox has gained a huge publishing arm with deep experience shipping large-scale shooters on a reliable schedule. Placing Halo there suggests Microsoft wants that operational muscle behind one of its most recognizable franchises, even as it consolidates elsewhere.

There is no release window or title for the new game yet. Until Microsoft or Activision says more, the main things to watch are who leads the new team, what technology it builds on, and how much of Halo Studios' recent work carries over.

Reporting based on an external source.