Dune: Awakening Studio Funcom Braces for Layoffs After Console Launch
Industry·October 25, 2026

Funcom, the Norwegian developer behind Dune: Awakening and Conan Exiles, is entering a period of restructuring and preparing for layoffs. The report we are working from does not say how many people are affected or which teams are involved, so the scope of the cuts is still unclear.
The timing is what stands out. Funcom made a similar move roughly this time last year, a few months after Dune: Awakening first launched on PC. Now the studio is restructuring again, this time following the game's console release. That suggests the company is reassessing how its staffing lines up with a live survival multiplayer title that is past its launch push.
Dune: Awakening is set on Arrakis, the desert planet from Frank Herbert's novels, and it asks players to survive, build and compete together over a long period. Funcom has built much of its reputation on that kind of game, and Conan Exiles, its earlier survival hit, shows how these titles can hold a player base for years. A studio in that position relies on steady post-launch support, so a restructuring can affect how quickly updates, fixes and new content arrive for the people already playing.
The details that matter most will be the headcount, the affected departments and whether the studio shifts its plans for the game. Until Funcom confirms those specifics, the reports are best read as an early signal rather than the full story. Players and industry watchers should look for an official statement that explains what the restructuring means for Dune: Awakening's roadmap.
Reporting based on an external source.